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Treffer : 111 - 120 (von 145)
Fiery Fall
Feuriger Fall
© Wizards of the Coast, Inc.
Conflux / Conflux
Common
Common
Manakosten : 5R
Instant
Instant
Text (eng):
Fiery Fall deals 5 damage to target creature.
Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Fiery Fall deals 5 damage to target creature.
Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Goblin Razerunners
Goblin-Tempotilger
© Wizards of the Coast, Inc.
Manakosten : 2RR
Creature - Goblin Warrior, 3 / 4
Creature - Goblin Warrior, 3 / 4
Text (eng):
1R, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.
1R, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.
Hellspark Elemental
Höllenfunkenelementar
© Wizards of the Coast, Inc.
Conflux / Conflux
Uncommon
Uncommon
Manakosten : 1R
Creature - Elemental, 3 / 1
Creature - Elemental, 3 / 1
Text (eng):
Trample, haste
At end of turn, sacrifice Hellspark Elemental.
Unearth 1R (1R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
Trample, haste
At end of turn, sacrifice Hellspark Elemental.
Unearth 1R (1R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
Ignite Disorder
Brennende Unordnung
© Wizards of the Coast, Inc.
Conflux / Conflux
Uncommon
Uncommon
Manakosten : 1R
Instant
Instant
Text (eng):
Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.
Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.
Kranioceros
Kraniozeros
© Wizards of the Coast, Inc.
Conflux / Conflux
Common
Common
Manakosten : 4R
Creature - Beast, 5 / 2
Creature - Beast, 5 / 2
Text (eng):
1W: Kranioceros gets +0/+3 until end of turn.
1W: Kranioceros gets +0/+3 until end of turn.
Maniacal Rage
Wahnsinniger Zorn
© Wizards of the Coast, Inc.
Conflux / Conflux
Common
Common
Manakosten : 1R
Enchantment - Aura
Enchantment - Aura
Text (eng):
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Molten Frame
Geschmolzener Rahmen
© Wizards of the Coast, Inc.
Conflux / Conflux
Common
Common
Manakosten : 1R
Instant
Instant
Text (eng):
Destroy target artifact creature.
Cycling 2 (2, Discard this card: Draw a card.)
Destroy target artifact creature.
Cycling 2 (2, Discard this card: Draw a card.)
Quenchable Fire
Löschbares Feuer
© Wizards of the Coast, Inc.
Conflux / Conflux
Common
Common
Manakosten : 3R
Sorcery
Sorcery
Text (eng):
Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays U before that step.
Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays U before that step.
Rakka Mar
Rakka Mar
© Wizards of the Coast, Inc.
Manakosten : 2RR
Legendary Creature - Human Shaman, 2 / 2
Legendary Creature - Human Shaman, 2 / 2
Text (eng):
Haste
R, T: Put a 3/1 red Elemental creature token with haste into play.
Haste
R, T: Put a 3/1 red Elemental creature token with haste into play.
Toxic Iguanar
Giftiger Leguan
© Wizards of the Coast, Inc.
Conflux / Conflux
Common
Common
Manakosten : R
Creature - Lizard, 1 / 1
Creature - Lizard, 1 / 1
Text (eng):
Toxic Iguanar has deathtouch as long as you control a green permanent. (Whenever it deals damage to a creature, destroy that creature.)
Toxic Iguanar has deathtouch as long as you control a green permanent. (Whenever it deals damage to a creature, destroy that creature.)