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Ergebnis
© Wizards of the Coast, Inc.
Common
Enchantment - Aura
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
© Wizards of the Coast, Inc.
Common
Instant
Destroy target attacking or blocking creature.
© Wizards of the Coast, Inc.
Common
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creatures color.)
Target creature gains indestructible until end of turn. (Damage and effects that say destroy dont destroy it.)
© Wizards of the Coast, Inc.
Common
Creature - Human Cleric, 1 / 2
When Heliods Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
© Wizards of the Coast, Inc.
Common
Instant
Creatures you control get +2/+1 until end of turn.
© Wizards of the Coast, Inc.
Common
Creature - Kithkin Soldier, 2 / 2
When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
© Wizards of the Coast, Inc.
Common
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesnt cause it to tap.)
© Wizards of the Coast, Inc.
Common
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creatures color.)
You gain 8 life.
© Wizards of the Coast, Inc.
Common
Creature - Human Soldier, 2 / 3
Whenever another creature enters the battlefield, untap Midnight Guard.
© Wizards of the Coast, Inc.
Common
Enchantment - Aura
Enchant creature
Enchanted creature cant attack or block unless its controller pays 3.
Activated abilities of enchanted creature cost 3 more to activate.