Kartensuche
Ergebnis
Treffer : 31 - 35 (von 35)
Beck / Call
Heranwinken / Zusammenrufen
© Wizards of the Coast, Inc.
Manakosten : GU/4WU
Sorcery
Sorcery
Text (eng):
Beck:
Whenever a creature enters the battlefield this turn, you may draw a card.
Call:
Put four 1/1 white Bird creature tokens with flying onto the battlefield.
Fuse (You may cast one or both halves of this card from your hand.)
Beck:
Whenever a creature enters the battlefield this turn, you may draw a card.
Call:
Put four 1/1 white Bird creature tokens with flying onto the battlefield.
Fuse (You may cast one or both halves of this card from your hand.)
Breaking / Entering
Einbruch / Diebstahl
© Wizards of the Coast, Inc.
Manakosten : UB/4BR
Sorcery
Sorcery
Text (eng):
Breaking:
Target player puts the top eight cards of his or her library into his or her graveyard.
Entering:
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Breaking:
Target player puts the top eight cards of his or her library into his or her graveyard.
Entering:
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Catch / Release
Fangen / Freilassen
© Wizards of the Coast, Inc.
Manakosten : 1UR/4RW
Sorcery
Sorcery
Text (eng):
Catch:
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Release:
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Catch:
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Release:
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Flesh / Blood
Fleisch / Blut
© Wizards of the Coast, Inc.
Manakosten : 3BG/RG
Sorcery
Sorcery
Text (eng):
Flesh:
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Blood:
Target creature you control deals damage equal to its power to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)
Flesh:
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Blood:
Target creature you control deals damage equal to its power to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)
Ready / Willing
Bereit / Willig
© Wizards of the Coast, Inc.
Manakosten : 1GW/1WB
Instant
Instant
Text (eng):
Ready:
Creatures you control are indestructible this turn. Untap each creature you control.
Willing:
Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Ready:
Creatures you control are indestructible this turn. Untap each creature you control.
Willing:
Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)