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Paranoid Delusions
Paranoider Wahn
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Common
Common
Manakosten : UB
Sorcery
Sorcery
Text (eng):
Target player puts the top three cards of his or her library into his or her graveyard.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Target player puts the top three cards of his or her library into his or her graveyard.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Pit Fight
Grubenkampf
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Common
Common
Manakosten : 1(r/g)
Instant
Instant
Text (eng):
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Primal Visitation
Urtümliche Heimsuchung
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Common
Common
Manakosten : 3RG
Enchantment - Aura
Enchantment - Aura
Text (eng):
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Prime Speaker Zegana
Oberste Sprecherin Zegana
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Mythic Rare
Mythic Rare
Manakosten : 2GGUU
Legendary Creature - Merfolk Wizard, 1 / 1
Legendary Creature - Merfolk Wizard, 1 / 1
Text (eng):
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
Psychic Strike
Psychischer Streich
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Common
Common
Manakosten : 1UB
Instant
Instant
Text (eng):
Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
Purge the Profane
Säuberung der Gottlosen
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Common
Common
Manakosten : 2WB
Sorcery
Sorcery
Text (eng):
Target opponent discards two cards and you gain 2 life.
Target opponent discards two cards and you gain 2 life.
Rubblebelt Raiders
Plünderer des Geröllstreifens
© Wizards of the Coast, Inc.
Manakosten : 1(r/g)(r/g)(r/g)
Creature - Human Warrior, 3 / 3
Creature - Human Warrior, 3 / 3
Text (eng):
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Rubblehulk
Geröll-Moloch
© Wizards of the Coast, Inc.
Manakosten : 4RG
Creature - Elemental, * / *
Creature - Elemental, * / *
Text (eng):
Rubblehulks power and toughness are each equal to the number of lands you control.
Bloodrush - 1RG, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Rubblehulks power and toughness are each equal to the number of lands you control.
Bloodrush - 1RG, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Ruination Wurm
Ruinierender Wurm
© Wizards of the Coast, Inc.
Shambleshark
Krabbhai
© Wizards of the Coast, Inc.
Gatecrash / Gildensturm
Common
Common
Manakosten : GU
Creature - Fish Crab, 2 / 1
Creature - Fish Crab, 2 / 1
Text (eng):
Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)